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Program Design Guide

Design powerful incentive programs with the right structure for your goals

Before you open the creation wizard, think about what you're trying to achieve. The same building blocks can create a 7-day meme contest or a year-long research grants program - it's all in how you combine them.

This guide helps you design programs that match your goals.

The Building Blocks

Every program is a combination of four choices:

Program Building Blocks

ChoiceQuestionOptions
StructureHow do you pick winners?Top X or Quorum
RhythmOne-time or recurring?Single cycle or Cyclical
Award ModelHow do winners get paid?Fixed / Split / Milestone
TokensWhat tokens for voting and awards?Same or different

Program Structures

How should winners be chosen?

Top X vs Quorum Structures

Top X

"Fund the best 5 projects." The top X submissions win based on net votes. Use this when you have limited slots and want competition.

Best for: Contests, hackathons, "best of" selections, ranked competitions.

Quorum-Based

"Fund anything good enough." Any submission reaching the approval threshold wins. Use this when quality matters more than competition.

Best for: Grants, governance proposals, idea validation, community curation.


Program Rhythm

Is this a one-time thing or ongoing?

Program Rhythm - Single vs Cyclical

Single Cycle

One round: submissions open, voting happens, rewards distributed, done. The program ends after settlement.

Best for: Hackathons, one-time contests, project-specific funding, pilots.

Cyclical (Recurring)

The program repeats on a schedule. Each cycle has its own submissions, voting, and payouts.

Best for: Ongoing bounties, regular grant rounds, recurring community rewards.

Cycle length shapes behavior. Short cycles (3-7 days) create urgency and frequent engagement. Longer cycles (14-30 days) allow for more thoughtful, polished submissions.


Award Models

How should winners get paid?

Award Models Comparison

ModelHow It WorksBest For
FixedEvery winner gets the same amountBounties, clear expectations upfront
Split EqualPool divided equally among winnersFair distribution, collaborative programs
Split ProportionalHigher-voted winners get moreMerit-based, competitive differentiation
MilestoneContributors propose deliverables with budgetsProject grants, longer-term work with accountability

For Milestone programs: Enable Application Amount Limit to cap how much any single submission can request. Helps spread funding across more projects.


Token Setup

Programs use two tokens - they can be the same or different:

  • Voting Token - What voters stake to vote (and get rewarded in)
  • Award Token - What winners get paid in

Same token for both: Simpler economics. Works well for DAOs where one token handles everything.

Different tokens: Separates voting from payment. Common pattern: governance/reputation token for voting, stablecoin for awards.


Templates

Not sure where to start? Here are proven configurations for common use cases:

Program Templates

Meme Contest

Fast-paced creative competition with fixed prizes.

SettingValue
StructureTop 4
Award ModelFixed (25 USDC each)
RhythmSingle cycle (7 days)
Submission / Voting5 days / 2 days
Slash %5%

Research Grants

Quality-based funding for serious projects.

SettingValue
StructureQuorum 60%
Award ModelMilestone
RhythmCyclical (monthly)
Submission / Voting21 days / 7 days
Slash %12%
Application Limit25,000 USDC

Weekly Bounties

Ongoing task completion with recurring rewards.

SettingValue
StructureTop 5
Award ModelSplit Proportional
RhythmCyclical (weekly)
Submission / Voting5 days / 2 days
Slash %8%

Community DAO Governance

Proposal approval with community tokens.

SettingValue
StructureQuorum 51%
Award ModelSplit Equal
RhythmCyclical (bi-weekly)
Voting/Award TokenSame ($DAO)
Submission / Voting10 days / 4 days
Slash %15%

Design Competition

Creative challenge with standout recognition.

SettingValue
StructureTop 3
Award ModelSplit Proportional
RhythmSingle cycle
Submission / Voting14 days / 5 days
Slash %10%

Quick Reference

Rules of thumb for common decisions:

Match Rhythm to Attention

GoalCycle Length
High engagement, frequent activity3-7 days
Thoughtful work, quality focus14-30 days
Major initiatives30+ days

Match Structure to Intent

IntentStructure
"Select the best X"Top X
"Fund everything good"Quorum
"Compete for limited slots"Top X
"Quality over competition"Quorum

Match Awards to Motivation

MotivationAward Model
Clear expectationsFixed
Fairness and equalitySplit Equal
Merit-based differentiationSplit Proportional
Project deliveryMilestone

Calibrate Slashing

EnvironmentSlash %Effect
Casual, exploratory0-5%Low friction
Balanced incentives5-15%Standard
High-stakes decisions15-25%Serious consideration

Creative Combinations

The building blocks combine in interesting ways:

"Quality gate with merit rewards" - Quorum 60% + Split Proportional. Everything above threshold wins, but better submissions get more. Best of both worlds.

"Rolling bounties with accountability" - Top 5 + Weekly + Milestone. Weekly competitions where winners submit deliverables to get paid. Keeps things moving.

"Community curation fund" - Quorum 51% + Fixed (small amount) + Cyclical. Any community-approved content gets a small reward. Scales infinitely.


Next Steps

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